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Variable Neighbor Selection in Live Peer-to-Peer Multimedia Streaming Networks

机译:实时点对点多媒体流媒体网络中的可变邻居选择

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摘要

Data-driven (or swarming based) streaming is one of the popular ways to distribute multimedia streaming traffic over live Peer-to-Peer (P2P) networks. In data-driven streaming networks, each peer independently selects its neighbors based on gossip-style overlay construction and then exchanges streaming data with the neighbors using data scheduling. In a P2P network the major advantage is that each peer contributes its own resources to the network. As a result, there is an increase in the amount of overall resources of the network, such as bandwidth, storage space, and computing power. However such type of networks exhibit end user bandwidth heterogeneity. Consequently, the overall bandwidth increase requires proper distribution of the number of neighbors for every peer, so that the upload capacity of high bandwidth peers is efficiently utilized. In this paper we improve a fixed random neighbor-selection algorithm FRNS (implemented in p2pstrmsim simulator), in order to achieve proper distribution of neighbors to the peers. We propose VRNS, a variable random neighbor-selection algorithm by modifying FRNS and find that there is efficient use of upload capacities at high bandwidth peers. Our work is evaluated by performing simulations with the improved p2pstrmsim simulator. Our results show that there is significant improvement in overall network performance and also around 60% decrease in peer elimination by using VRNS.
机译:数据驱动(或基于群集)流是在实时对等(P2P)网络上分发多媒体流流量的流行方法之一。在数据驱动的流网络中,每个对等方都基于八卦样式的覆盖结构独立选择其邻居,然后使用数据调度与邻居交换流数据。在P2P网络中,主要优点是每个对等方都向网络贡献自己的资源。结果,诸如带宽,存储空间和计算能力之类的网络总资源量增加了。但是,这种类型的网络表现出最终用户带宽异质性。因此,总带宽的增加要求每个对等点的邻居数量都有适当的分配,从而可以有效地利用高带宽对等点的上载容量。在本文中,我们改进了固定的随机邻居选择算法FRNS(在p2pstrmsim仿真器中实现),以实现邻居向对等方的正确分配。我们提出了VRNS,一种通过修改FRNS的可变随机邻居选择算法,并发现在高带宽对等节点上可以有效利用上传容量。通过使用改进的p2pstrmsim模拟器执行模拟可以评估我们的工作。我们的结果表明,使用VRNS可以使整体网络性能显着提高,并且消除对等体也可以减少约60%。

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